Unbox ASMR! Database

13 crate tiers · observed drops, updated Aug 5

Unbox ASMR! Crate Drop TablesWhat Can You Get? (2026)

What can you actually get from each Unbox ASMR crate? Below are drop tables for all 13 tiers, built from real unboxing recordings — every crate-to-toy entry here was observed being pulled on camera, not copied from another wiki. Where recordings conflict, we say so. These tables are observational and still growing — they show what a crate can drop, not the complete list of everything it will ever drop.

The honest answer

Does Unbox ASMR Show Drop Rates?

No.

And knowing this changes how you should read the internet.

The developers have never published drop rates, and the game itself displays no odds or percentages anywhere in its interface. We've verified this across eight different gameplay recordings covering every crate tier: not one shows a probability figure. The only way to know a crate's true drop rate is to open hundreds of them and count.

Why Sites Showing Exact Percentages Are Guessing

If you've seen a site listing precise Unbox ASMR drop percentages — "80% Common, 18% Uncommon, 2% Rare" — ask yourself where that number came from. It can't be official (none exists), and it can't be measured (no site has published a sample size or methodology). These figures trace back to auto-generated wiki pages that invent plausible-looking numbers.

The test is simple: open 50 crates yourself and compare. Sites publishing unsourced percentages are betting you won't. We're doing the opposite — our own counting test is running now, details at the bottom of this page.

Observed on camera

What Each Crate Can Drop

Toys observed from each Unbox ASMR crate tier, compiled from gameplay recordings. Toy rarities follow the in-game Index (see our complete toy index for earning rates); crate-to-tier assignments reflect what was recorded on camera — some recordings disagree, and genuine conflicts are noted.

Early-Game Crates

Common – Rare · 12 crates

  • Chocolate Key Crate

    Chocolate Keyboard

  • Needato Crate

    Needoh

  • Popit Crate

    Pop-it

  • Candy Key Crate

    Candy Keyboard

  • Foam Ball Crate

    Foam Balls

  • Stone Key Crate

    Stone Keyboard

  • Wax Needato Crate

    Wax Needoh

  • Cheese Squishy Crate

    Cheese Squishy

  • Slime Crate

    Slime

  • Wood Key Crate

    Wood Keyboard

  • Chocolate Bar Crate

    Chocolate Bar

  • Wax Foam Ball Crate

    Wax Foam Balls

Pattern worth knowing: early crates are largely one crate → one toy. You're not gambling on a table of outcomes; you're buying a specific toy at a fixed price. The randomness that matters early is which crates your conveyor spawns, not what's inside them.

Mid-Game Crates

Epic – Mythic · 12 crates

  • Rainbow Key Crate

    Rainbow Keyboard

  • Typewriter Key Crate

    Typewriter Keyboard

  • Bubble Wrap Crate

    Bubble Wrap

  • Bubbly Slime Crate

    Bubbly Slime

  • Butter Squishy Crate

    Butter Squishy

  • Candy Slime Crate

    Candy Slime

  • Wax Chocolate Crate

    Wax Chocolate Bar

  • Brain Rot Squishy Crate

    Brainrot Squishy

  • Magma Slime Crate

    Magma Slime

  • Honey Key Crate

    Honey Keyboard

  • Wax Key Crate

    Wax Keyboard

  • Water Drop Crate

    Water Droplets

Note: some recordings assign these to neighboring tiers (a crate called Epic in one video appears as Legendary in another) — the game has been rebalanced between versions. When in doubt, trust the in-game Index over any recording, including ours.

Late-Game Crates

Divine – Godly · 9 crates

  • Ice Pop Crate

    Ice Tray

  • Chroma Key Crate

    Chroma Keyboard

  • Squishy Dumpling Key Crate

    Squishy Dumpling (plus larger/rainbow variants)

  • Water Key Crate

    Water Keyboard

  • Wax Fruit Crate

    Wax Fruits

  • Dubai Chocolate Crate

    Dubai Chocolate

  • Fluffy Pancakes Crate

    Fluffy Pancakes

  • Capybara Squishy Crate

    Capybara Squishy

  • Wax Dumpling Squishy Crate

    Wax Dumpling Squishy

Late-game crates continue the one-crate-one-toy pattern in most recordings — at $25B to $600T apiece, you're buying a specific endgame toy, not rolling dice.

Event & Special Crates

Honey / Rebirth / Exclusive / Limited

  • Honey Crates

    Conveyor during Honey Weather Events

    Honey-themed toys (Honey Dipper, Honeycomb Keyboard, and 4+ more)

  • Rebirth ASMR Crate

    Complete a rebirth

    One permanent Rebirth toy per rebirth (67 Keyboard, Lightning Keyboard, Orbeez, and 5+ more observed)

  • Exclusive (VIP)

    VIP gamepass

    Golden Keyboard

  • Limited Prismwave Keyboard Crate

    600 Robux, map center

    Prismwave Keyboard

Honey Crates are the one crate family with a genuinely varied drop table — at least six distinct honey-themed toys confirmed, spanning multiple rarity tiers. That's what makes the 5-minute Honey event the best unboxing window in the game: variety, volume, and a ~$25K price tag.

The real levers

How Luck Actually Works

Since official odds don't exist, the levers that shift your odds matter more than any percentage would:

Conveyor Luck (cash upgrades)

Controls which crates spawn. This gates your entire progression.

Crate Luck boosts

VIP gamepass (+50%), 2x Luck gamepass, and the Luck Weather Event (2x) all improve what comes out of each crate. Luck event details

Boosts stack

Opening during a Luck event with VIP active compounds the benefits — exactly when your expensive crates should be opened.

When Should You Open Crates?

Rules that follow from the mechanics

  1. 1

    Expensive crates wait for Luck weather

    A 2x rarity window on a $25B crate is worth billions in expected value; on a $100 crate it's worth nothing.

  2. 2

    Honey events are buying windows, not just opening windows

    Honey Crates only flood the belt during the event — stock up while they're cheap, open them while Luck boosts are up.

  3. 3

    Server-hop if you need a specific event

    Weather rotates per server, roughly every 25 minutes; finding the event you want is often faster than waiting. How server-hopping works

Our Drop Rate TestOngoing

We're running our own drop-rate count: recording Unbox ASMR crate openings across tiers and tracking what actually drops, so we can publish real measured percentages with sample sizes attached — the thing no site currently offers, including this one.

Until the counts are statistically meaningful, we won't publish probabilities. What you'll see here first: early-game crate tables (cheapest to sample), with mid- and late-game tables following as the data accumulates. If you've recorded your own openings and want to contribute, get in touch — community samples are how this gets accurate faster.

FAQ

Quick Answers

What are the drop rates in Unbox ASMR?

Nobody knows the official numbers — the developers haven't published them and the game doesn't display them. Any site quoting exact percentages is presenting unsourced estimates as fact. Our measured rates will be published on this page once our sample sizes are large enough to trust.

Is one crate really one toy?

For most crates, every recording we have shows a single consistent drop — the "gamble" is which crates your conveyor spawns, not what comes out. The clear exception is Honey Crates (6+ different toys) and Rebirth crates (a different toy per rebirth stage).

Do luck boosts affect what's inside the crate or which crates spawn?

Both exist and they're different stats. Conveyor Luck (cash upgrades) affects spawning. Crate Luck (VIP, 2x Luck gamepass, Luck weather) affects contents. Buying conveyor upgrades does nothing for your pulls, and VIP does nothing for your spawns.

Are Limited crates worth buying for the drops?

The Limited Prismwave Keyboard Crate isn't a gamble — it's a direct purchase of the Prismwave Keyboard, the strongest earner observed in the game. There's no drop rate involved; you're paying 600 Robux for a specific item.

Why do different sites show different drops for the same crate?

Version changes plus copy-paste. The game rebalanced crate tiers between July and August 2026, so older recordings show outdated assignments — and most sites never verify which version their information came from. We date our observations and flag conflicts rather than silently picking one.